![]() World bosses spawn roughly every 6 hours. These times are live times - they will update every minute if new times are available. Normal Monster(almost any)-Hell and Nightmare-0.Diablo Content Creator. Ghost (any version)-Hell and Nightmare -2.4 Superunique(almost any)-Hell and Nightmare-2.4 Mephisto-Hell and Nightmare-5.0Ĭouncil Member-Hell and Nightmare-4.5 ![]() Radament-Hell and Nightmare-5.6ĭiablo-Normal-5.3ĭiablo-Hell and Nightmare-5.0īaal-Any-5.0 Summoner-Hell and Nightmare-7.5Īndariel-Hell and Nightmare-6.7ĭuriel-Hell and Nightmare-6.7īlood Raven-Hell and Nightmare-6.6 Monster~~~~~~~~~Difficulty~~~~chance per a kill,%~~chance per 1k kills,% Here is the table of chance to find a SoJ in /players 8 with +200%MF Nightmare Andariel is Mlvl 49 and cannot drop rings past SoJ, combined with her drop tables having high chances of dropping jewellery, she is popular amongst people running for SoJ's the 1/59 chance that a unique ring from an Mlvl 84+ monster will be an SoJ. For example, an Mlvl 40 monster could only drop the first three rings, so it would have a 15/31 chance to drop Naglering, 15/31 to drop Manald Heal, and 1/31 to drop the Stone of Jordan, vs. If the monster's Mlvl isn't high enough to drop some of the rings, the rarity odds change accordingly. Hence, if a monster able to drop the Wisp Projector drops a unique ring, there is a 1/75 chance it will be the Wisp Projector. The "Rarity" odds assume that the monster dropping the ring is capable of dropping every unique ring in the game. ![]()
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